Thursday, December 7, 2017

Engine 2 Update

After an overwhelmingly long hiatus, I've continued to work on my second platforming engine. I have updated the engine to support multiple shapes for in game physics and I still have a new lighting engine that I would like to implement.

As for the tile based engine I was working on, I kinda threw that in the garbage...

More updates to come regarding work on Engine 2.

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